

You also grab and deploy powerups, and get around a track with two different sharp turn options (a powerslide and a handbrake turn, for even sharper corners). Meanwhile, you’re actively trying to crash through scenery to generate and collect LEGO blocks (which build your boost meter). At a very basic level, it’s a reasonably free-roaming racing game where your vehicle will shift between ground, water, and off-road as the circumstances on the track demand it. LEGO 2K Drive is both fast and furious and also surprisingly technical. It’s very capable at what it does, but it also seems to be an effort to shove a whole lot of best practice big game stuff into a package, and in doing so comes across as a little at odds with itself.įor instance, consider core racing. It’s unclear to me what audience LEGO 2K Drive is intended for.
